Physical video games with a very low frequency of interaction: one move a day.
An interactive educational tool for children to learn about and create stop motion animation.
A book of poems written with code. Code meant to be read by people, not run by a computer.
An exploration within the fields of photography and generative art.
New interactions with devices that recognize each other in space.
In the past years I've worked as a designer for companies worldwide. I envisioned and prototyped products involving emerging technologies at Google Creative Lab, worked on new features for the Paper app at FiftyThree and invented new products for Ben-Q.
I currently work at an incubation team at Microsoft.